ollama
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ollama | |
---|---|
GitHub Repository | |
Developer | ollama |
Written in | Go |
Stars | 54k |
Watchers | 328 |
Created | 06/26/2023 |
Last updated | 04/09/2024 |
License | MIT |
Homepage | https://ollama.com |
Repository | ollama/ollama |
Auto Wiki | |
Revision | 0 |
Software Version | p-0.0.4Premium |
Generated from | Commit fc6558 |
Generated at | 04/09/2024 |
The ollama
repository serves as a framework for setting up and running large language models (LLMs) such as Llama 2, Mistral, and Gemma, providing engineers with the tools to build and execute these models locally. It addresses the need for a flexible and extensible environment to work with advanced machine learning models, offering a range of functionalities from API interactions to application lifecycle management.
-
The
api
directory is central to the repo, containing theClient
structure which facilitates communication with the Ollama API. TheClient
provides methods likeGenerate()
,Chat()
, andPull()
, allowing for operations such as content generation and model management. The API client implementation is designed to handle HTTP requests, stream responses, and report performance metrics, which are crucial for integrating the Ollama framework into various applications. For more details on the API client, see API Client Implementation. -
Application lifecycle management is handled within the
app
directory, which includes startup and shutdown processes, system tray integration, and state management. TheRun()
function in…/lifecycle
is responsible for initializing the application, managing server spawning, and handling updates. The system tray functionality, particularly for Windows, is managed by thewintray
package, providing a user-friendly interface for the application. For more information, refer to Application Lifecycle Management. -
The command-line interface (CLI) functionality, located in
cmd
, defines handlers for various commands that control the Ollama framework. It also includes an interactive CLI mode, allowing users to engage in a conversational interaction with the Ollama assistant. The CLI is a key component for users who prefer terminal-based interactions. Details on the CLI can be found in Command-Line Interface. -
Model conversion to the GGUF format is a significant part of the repository, with the
convert
directory providing the necessary tools to transform machine learning models into a format compatible with the GGML library. This process involves reading tensor data, handling model vocabulary, and writing to the GGUF file format. The conversion process is essential for ensuring that various models can be utilized within the Ollama framework. For an in-depth look at the conversion process, see Conversion to GGUF Format. -
The
llm
directory contains the implementation for managing the Ollama LLM server and handling GGML and GGUF models. It includes scripts for building the server across different platforms and managing the lifecycle of the LLM server. The LLM functionality is fundamental to the operation of the language models within the Ollama framework. More details are available in Core Language Model Functionality. -
GPU detection and management are addressed in the
gpu
directory, which includes functionality for identifying available GPU resources and managing them efficiently. This includes support for both NVIDIA and AMD GPUs, as well as CPU fallback mechanisms. The ability to leverage GPU resources is crucial for the performance of LLMs. For further information, refer to GPU Detection and Management. -
The
macapp
directory provides the source code for the Ollama MacApp, an Electron-based desktop application that guides users through the setup process of the Ollama framework on macOS. This user-friendly interface simplifies the installation and configuration of the Ollama CLI and is an important aspect of the repository for Mac users. More on this can be found in MacApp Source Code. -
Lastly, the
openai
directory implements middleware for partial compatibility with the OpenAI REST API, allowing users to interact with the Ollama API in a manner similar to OpenAI's offerings. This compatibility layer is key for users transitioning from OpenAI's ecosystem or for those who require interoperability. Details on this middleware are covered in Middleware for OpenAI Compatibility.
The repository relies on key technologies such as Go for backend development, React and Electron for the MacApp, and various machine learning model formats like GGUF. The design choices reflect a focus on modularity, allowing for easy expansion and integration of new models and features, as well as cross-platform support to cater to a wide range of users and use cases.
API Client Implementation
References: api
Interfacing with the Ollama API is facilitated by the Client
struct, which encapsulates the necessary details to communicate with the API endpoints. The client is designed to handle a variety of operations that include content generation, chatting, and data manipulation tasks such as pulling and pushing data. It leverages the standard http.Client
for sending requests and processing responses.
Client Structure and Initialization
References: api/client.go
The Client
struct in …/client.go
serves as the primary means for interfacing with the Ollama API. It encapsulates the API's base URL and an http.Client
for network communication. The struct is designed to support a variety of API operations such as content generation and session management, which are detailed in API Operations.
Request Execution and Streaming
References: api/client.go
The do()
method in …/client.go
serves as a centralized function to handle the execution of HTTP requests to the Ollama API. It is designed to manage the lifecycle of a request, from marshaling the request data to handling the response. The method performs the following key actions:
API Operations
References: api/client.go
The Client
struct in …/client.go
serves as the primary means for interacting with the Ollama API. It encapsulates the API's base URL and an http.Client
for sending requests. A Client
instance can be created using the ClientFromEnvironment()
function, which configures the client based on the OLLAMA_HOST
environment variable.
Data Structures and Utility Functions
References: api/types.go
In …/types.go
, the Ollama API's data structures and utility functions are defined to facilitate API interactions. The StatusError
struct encapsulates error handling by associating an HTTP status code with an error message, and its Error()
method formats this information into a user-readable string.
Application Lifecycle Management
References: app
, app/lifecycle
, app/tray
Lifecycle management in the Ollama application orchestrates the application's behavior from initialization to termination. The entry point for the application is defined in …/main.go
, which delegates the startup process to the Run()
function from the lifecycle
package. This function sets up the logging system, initializes the application context, and manages signal handling for graceful shutdowns.
Startup and Shutdown Processes
References: app/lifecycle
, app/main.go
Logging initialization is managed by InitLogging()
, which configures the log level based on the OLLAMA_DEBUG
environment variable and determines the log destination. Logs are directed to the console if the application is running in a console environment, otherwise to a file specified by AppLogFile
.
System Tray Functionality
References: app/tray
, app/tray/commontray
, app/tray/wintray
The system tray interface for the Ollama application is managed through a combination of platform-specific and common code. On Windows, the …/wintray
directory contains the necessary implementation for system tray functionality. The winTray
struct serves as the central entity orchestrating the tray icon, context menu, and user interactions. It leverages the Windows API to handle events and manage the tray's appearance and behavior.
Application State Management
References: app/store
The application state in the Ollama project is managed using a key-value store, encapsulated within the Store
struct in …/store.go
. This store is responsible for maintaining a unique identifier for each instance of the application and a flag indicating whether the application is running for the first time. The unique ID is generated using a universally unique identifier (UUID), which ensures that each instance of the application can be distinctly recognized. The FirstTimeRun
flag is a boolean that signifies if the application has been launched previously, which can be used to trigger first-time setup procedures or tutorials.
Update Management and First-Time Setup
References: app/lifecycle
, app/ollama_welcome.ps1
The Ollama application employs a mechanism to check for updates and manage the first-time setup experience. The update logic is encapsulated within …/updater.go
, which includes functions to verify if a new release is available and to download it if necessary. The first-time setup is managed through a welcome script, specifically for Windows systems, as seen in …/getstarted_windows.go
.
Asset Management
References: app/assets
The …/assets
directory centralizes the management of application icons, ensuring they are readily available within the compiled binary. The assets.go
file within this directory employs the embed
package to incorporate icon files directly into the binary, negating the need for external file paths and simplifying deployment.
Command-Line Interface
References: cmd
The Ollama project's command-line interface (CLI) serves as the primary interaction point for users to manage and operate the framework's functionalities. The CLI is structured to provide a range of commands that facilitate the creation, management, and execution of Ollama models, as well as an interactive mode for conversational interactions with the Ollama assistant.
Command Handlers
References: cmd/cmd.go
In …/cmd.go
, command handlers are defined to facilitate interactions with the Ollama server, enabling users to perform a variety of operations on models. Each command corresponds to a specific handler function that encapsulates the business logic for the operation it performs.
Interactive CLI Mode
References: cmd/interactive.go
, cmd/interactive_test.go
In …/interactive.go
, the interactive CLI mode is designed to facilitate a conversational interface with the Ollama API. It leverages the generateInteractive()
function as the primary entry point, which initializes a readline interface for user interaction. Users can input commands and messages, which are then processed and sent to the Ollama API for response generation.
Platform-Specific Startup
References: cmd/start_darwin.go
, cmd/start_default.go
, cmd/start_windows.go
In …/start_darwin.go
, the startApp()
function manages the launch of the Ollama application on macOS systems. It determines the executable path, checks if it's part of an "Ollama.app" bundle, and then uses the open
command to start the application. The function ensures that the application is launched from the correct location and waits for the server to be ready before proceeding.
Conversion to GGUF Format
References: convert
The conversion of machine learning models to the GGUF format within the Ollama framework is facilitated through the convert
directory. The process involves several key components:
Core Conversion Logic
References: convert/convert.go
The conversion of machine learning models to the GGUF format within …/convert.go
involves several key steps, primarily focused on handling model tensor data and vocabulary. The process begins with the ReadSafeTensors()
function, which reads tensor data from files and parses JSON metadata to construct llm.Tensor
objects. These tensors encapsulate the model's weights and are essential for the model's operation within the GGML framework.
Model Architecture Handling
References: convert/gemma.go
, convert/mistral.go
, convert/convert.go
The ModelArch
interface serves as a foundational component in the …/convert.go
file, enabling the conversion system to interact with various machine learning model architectures. It provides a uniform set of methods that must be implemented by any model architecture, such as MistralModel
and GemmaModel
, to facilitate the handling of tensors and vocabulary during the conversion process.
SentencePiece Model Management
References: convert/sentencepiece/sentencepiece_model.pb.go
The sentencepiece_model.pb.go
file is integral to the SentencePiece model's training and management within the Ollama project. It defines data structures that encapsulate the parameters and configurations necessary for the model's training and normalization processes.
GGUF File Writing
References: convert/gemma.go
, convert/mistral.go
The WriteGGUF()
method is a critical part of both the GemmaModel
and MistralModel
structs, facilitating the conversion of model data into the GGUF (GGML Universal Format) file. This format is essential for the interoperability of language models within the Ollama framework.
Core Language Model Functionality
References: llm
The Ollama Large Language Model (LLM) leverages the LlamaServer
struct within …/server.go
to manage the lifecycle of the language model server. This includes initializing the server with the correct configuration, handling client requests, and managing server shutdown. The server operates by handling HTTP requests, which are used to perform text completion, embedding, and tokenization tasks.
LLM Server Management
References: llm/ext_server
, llm/server.go
, llm/status.go
The Ollama LLM server is initialized and configured through the NewLlamaServer()
function, which ensures the model file is available, decodes the GGML format, and sets up the server with appropriate resources. The server's lifecycle is managed by starting the llama.cpp
process with necessary command-line arguments and monitoring its state through channels and status writers.
Model Generation and Build Artifacts
References: llm/generate
, llm/generate/gen_common.sh
, llm/generate/gen_darwin.sh
, llm/generate/gen_linux.sh
, llm/generate/gen_windows.ps1
The build process for the Ollama LLM across different platforms is orchestrated through a set of shell scripts and PowerShell scripts located in …/generate
. These scripts are responsible for setting up the environment, applying patches, compiling the code, and packaging the resulting binaries.
GGML and GGUF Model Handling
References: llm/ggml.go
, llm/ggla.go
, llm/gguf.go
The GGML
and GGUF
models are central to the Ollama framework's handling of large language models, providing mechanisms for decoding model data, accessing model properties, and estimating memory usage. The GGML
struct in …/ggml.go
serves as the primary interface for GGML models, encapsulating container and model information. It includes methods like LayerSize()
to calculate tensor sizes and DecodeGGML()
for decoding models from an io.ReadSeeker
. The model
interface within the same file requires implementation of KV()
and Tensors()
methods, which are essential for accessing model metadata and tensor data.
Platform-Specific LLM Libraries
The Ollama LLM leverages the embed
package to incorporate necessary library files for different operating systems and architectures, streamlining the deployment process and ensuring the application's compatibility across various systems. The embedded libraries are accessed through the embed.FS
type, which provides a file system-like interface, allowing runtime loading of the required libraries without manual installation by the user.
Payload Management
References: llm/payload.go
Dynamic LLM libraries are managed within the Ollama framework through a series of operations defined in …/payload.go
. The management process encompasses the extraction of embedded files, checking the availability of server variants, and selecting the most suitable server variant based on GPU information. The process is as follows:
Status Reporting
References: llm/status.go
The StatusWriter
struct in …/status.go
is designed to intercept and record error messages from the LLama runner process. It features a LastErrMsg
field to hold the most recent error message and an out
field to write outputs to a file.
GPU Detection and Management
References: gpu
The Ollama framework incorporates a system for detecting and managing GPU resources, essential for optimizing the execution of large language models. The detection mechanism discerns the presence of GPUs and assesses their capabilities, while management routines ensure the efficient utilization of these resources.
GPU Detection and Information Retrieval
References: gpu/gpu.go
The GetGPUInfo()
function orchestrates the detection of GPU hardware, gathering details such as compute capability, memory usage, and device count. It populates a GpuInfo
struct with this information, which is essential for determining whether the system can leverage GPU acceleration or if it should default to CPU usage.
AMD GPU Support
References: gpu/amd_common.go
, gpu/amd_linux.go
, gpu/amd_windows.go
Interaction with AMD GPUs on Linux systems is facilitated through …/amd_linux.go
, which includes detection and information retrieval. The AMDDetected()
function checks for the presence of AMD GPU drivers, while AMDGetGPUInfo()
gathers detailed GPU information. This function performs several critical steps:
NVIDIA GPU Support
References: gpu/gpu_info_cudart.h
, gpu/gpu_info_cudart.c
Interaction with NVIDIA GPUs is facilitated through the CUDA runtime API, encapsulated within …/gpu_info_cudart.h
and …/gpu_info_cudart.c
. The integration process encompasses several key operations:
CPU Fallback Mechanism
References: gpu/cpu_common.go
The GetCPUVariant()
function in …/cpu_common.go
is designed to assess the CPU's vector extension capabilities, which is a critical step in determining if the CPU can be used as a fallback when GPU resources are not available. The function conducts a series of checks:
Temporary Directory and Asset Management
References: gpu/assets.go
The management of the temporary directory for storing payloads is handled by the PayloadsDir()
function, which ensures the creation of a unique directory for each session. The directory is based on the OLLAMA_TMPDIR
environment variable if set, or defaults to the system's temporary directory. A subdirectory named "runners" within this temporary directory is designated for payload storage.
Platform-Specific GPU Implementations
References: gpu/gpu_darwin.go
, gpu/gpu_info_darwin.h
, gpu/gpu_info_darwin.m
In macOS environments, GPU information retrieval is managed through …/gpu_darwin.go
, which interfaces with the Metal API to determine optimal VRAM usage. The file defines CheckVRAM()
to ascertain the maximum VRAM that can be utilized by the application. It prioritizes a user-defined OLLAMA_MAX_VRAM
environment variable, if present, to override default settings. In the absence of this override, it delegates to a native function getRecommendedMaxVRAM()
from …/gpu_info_darwin.h
for obtaining a system-recommended VRAM limit, which is further implemented in …/gpu_info_darwin.m
.
Integration Testing
References: integration
Integration tests in the integration
directory validate the Ollama application's core functionalities and interactions with the language model. These tests ensure that the application behaves as expected in various scenarios, including basic text generation, context management, and concurrent language model predictions.
Basic Functionality Tests
References: integration/basic_test.go
In …/basic_test.go
, the TestOrcaMiniBlueSky
function validates the text generation capabilities of the Ollama API. It simulates a client request to the API, using the "orca-mini" model to generate a response to the prompt "why is the sky blue?" and verifies that the response includes specific scientific terms related to the question.
Context Management Tests
References: integration/context_test.go
The TestContextExhaustion
function in …/context_test.go
is designed to validate the Ollama API's resilience to context timeouts during API requests. It simulates a scenario where an API call is made with a context that has a set timeout, specifically testing the system's response when the context expires before the request completes.
Language Model Integration Tests
References: integration/llm_test.go
In …/llm_test.go
, two key functions, TestIntegrationSimpleOrcaMini
and TestIntegrationConcurrentPredictOrcaMini
, evaluate the integration of the Ollama language model, specifically the orca-mini
model. These tests are designed to assess the model's text generation capabilities in both single and concurrent request scenarios.
Test Utilities and Helpers
References: integration/utils_test.go
The …/utils_test.go
file provides essential utilities for setting up and verifying the integration test environment for the Ollama application. Key functions include FindPort()
, GetTestEndpoint()
, StartServer()
, PullIfMissing()
, and GenerateTestHelper()
. These functions streamline the process of preparing the server and environment for testing, ensuring that tests run on an available port and that necessary models are present.
MacApp Source Code
References: macapp
The Ollama MacApp, located within macapp
, serves as a desktop application that facilitates the setup of the Ollama framework on macOS. It is designed to guide users through the initial configuration process, which includes welcoming the user, installing the command-line interface (CLI), and running the first model. The application leverages Electron and React to provide a native desktop experience and utilizes various libraries to manage state and handle user interactions.
Application Structure and Initialization
References: macapp/src
, macapp/src/index.ts
, macapp/src/renderer.tsx
The Ollama MacApp is structured as a desktop application combining Electron and React technologies, with the source code housed within …/src
. The initialization process is orchestrated through several key files, each serving a distinct role in setting up the application.
Configuration and Build Process
References: macapp/forge.config.ts
, macapp/webpack.main.config.ts
, macapp/webpack.renderer.config.ts
, macapp/postcss.config.js
, macapp/tailwind.config.js
Electron Forge is configured in …/forge.config.ts
to manage the build process of the Ollama MacApp. The packagerConfig
within this file specifies options for the Electron packager, such as app version, ASAR usage, app icon, and additional resources. It also handles code signing and notarization on macOS. A readPackageJson
hook is used to update the version
field in package.json
based on the VERSION
environment variable. The plugins
property includes AutoUnpackNativesPlugin
for unpacking native dependencies and WebpackPlugin
for managing Webpack configurations for the main and renderer processes.
User Interface and Interaction
References: macapp/src/app.tsx
, macapp/src/app.css
The Ollama MacApp's user interface is built using React components, guiding users through the setup process with a step-by-step flow. The interface is styled using Tailwind CSS, providing a consistent and modern look across the application. Interaction logic includes copying CLI instructions to the clipboard and managing application state through electron-store
.
CLI Installation Logic
References: macapp/src/install.ts
The …/install.ts
file manages the installation of the Ollama command-line interface (CLI) within the MacApp. The installation process involves creating a symbolic link (symlink) that allows users to run the Ollama application from the command line without specifying the full path to the application's executable.
Application State Management
References: macapp/src/renderer.tsx
The Ollama MacApp leverages electron-store
for persistent state management across application sessions. The primary use of this state management is to track whether the application is being run for the first time, which is crucial for guiding the user through initial setup procedures. The electron-store
module provides a simple key-value storage mechanism that persists across application restarts, ensuring that user preferences and application state are maintained.
Webpack Configuration and Plugins
References: macapp/webpack.plugins.ts
, macapp/webpack.rules.ts
In the Ollama MacApp, Webpack is configured with specific plugins and rules to streamline the build process. The …/webpack.plugins.ts
file includes two essential plugins: ForkTsCheckerWebpackPlugin
and DefinePlugin
. The former runs TypeScript type checking in a separate process to enhance build performance, while the latter sets the process.env.TELEMETRY_WRITE_KEY
at compile time, allowing for dynamic configuration of telemetry keys.
Styling and Assets
References: macapp/src/app.css
, macapp/src/declarations.d.ts
Styling within the Ollama MacApp is managed through …/app.css
, which integrates the Tailwind CSS framework to provide utility classes for rapid UI development. The file includes custom styles that are essential for the application's functionality and user experience. For example, classes like drag
and no-drag
leverage the -webkit-app-region
property to control the draggability of the application window, enabling or disabling the window dragging feature for specific elements.
Middleware for OpenAI Compatibility
References: openai
Middleware for OpenAI compatibility is implemented in the openai
directory, specifically within the openai.go
file. The middleware facilitates interactions with the OpenAI REST API by providing a layer that translates between the Ollama framework and OpenAI's expected request and response formats.
Progress Indicators
References: progress
The progress
directory provides tools for displaying progress indicators in command-line interfaces. These indicators are essential for communicating the status of long-running operations to users.
Readline Functionality
References: readline
The Ollama project's readline functionality, located within the readline
directory, is tailored for command-line interaction. It is equipped to process user input, manage a history of commands, and interface with the terminal.
Buffer Management
References: readline/buffer.go
The Buffer
struct in …/buffer.go
serves as the backbone for managing user input in a command-line interface. It encapsulates the input text, cursor position, and terminal dimensions, providing a suite of methods for text manipulation and cursor navigation.
History Management
References: readline/history.go
The History
struct serves as the backbone for the command-line history feature, encapsulating the user's command history and associated configurations. It includes fields such as Buf
to store commands, Autosave
for automatic saving, Pos
for current position, Limit
for maximum history size, Filename
for the storage file, and Enabled
to toggle the feature.
Terminal Interface Handling
References: readline/term.go
, readline/term_bsd.go
, readline/term_linux.go
, readline/term_windows.go
Terminal interface handling in the Ollama project involves direct interaction with the system's terminal settings to facilitate raw mode operations, which are essential for the readline functionality. The handling is tailored to accommodate different operating systems, ensuring compatibility and control over how user input is read and processed.
Readline Core Functionality
References: readline/readline.go
The readline.go
file introduces the Instance
struct, which serves as the primary interface for reading and managing user input in a terminal environment. The struct integrates components for displaying prompts, handling terminal raw mode, and managing command history.
Character and Escape Sequence Processing
References: readline/types.go
In …/types.go
, a comprehensive set of constants is defined to facilitate the interpretation and handling of user input within the readline functionality. These constants serve as a foundational component for parsing and responding to character types, key codes, and escape sequences.
Script Automation
References: scripts
The scripts
directory orchestrates the automation of the Ollama project's lifecycle, from building binaries and Docker images to deployment, publishing, and dependency management. The scripts within this directory are tailored to handle platform-specific builds, ensuring compatibility across various systems and architectures.
Build Process Automation
References: scripts/build.sh
, scripts/build_darwin.sh
, scripts/build_linux.sh
, scripts/build_docker.sh
, scripts/build_remote.py
, scripts/build_windows.ps1
The Ollama project's build automation is orchestrated through a collection of scripts, each tailored to handle specific aspects of the build process for different platforms and environments. The primary script, …/build.sh
, serves as the entry point, coordinating the execution of platform-specific build scripts and ensuring the correct versioning of the artifacts.
Deployment and Installation
References: scripts/install.sh
, scripts/push_docker.sh
The installation of Ollama on Linux systems is managed by the script located at …/install.sh
. It automates the process of setting up Ollama by performing a series of checks and installations:
Publishing and Release Management
References: scripts/publish.sh
, scripts/tag_latest.sh
The publish.sh
script automates the release process for the ollama
project by ensuring that new versions are tagged and released on GitHub with the necessary artifacts uploaded. The script checks for the VERSION
environment variable and exits with an error if it is not set, as this variable is crucial for identifying the release. It then determines the operating system to run the corresponding build script, which is essential for generating the correct artifacts for the release.
Dependency Management
References: scripts/rh_linux_deps.sh
The …/rh_linux_deps.sh
script is tailored for Redhat-based Linux distributions to ensure the Ollama project's build and runtime environment is properly set up. It automates the installation of common dependencies, adapting to the specific needs of CentOS and Rocky Linux distributions.
System Tray Integration
References: app/tray
The Ollama application integrates system tray functionality to provide users with a background service that can be managed without the need for a full graphical user interface. The system tray component is crucial for applications that need to run persistently or provide notifications and quick access to functionalities without intruding on the user's workspace.
Tray Interface and Callbacks
References: app/tray/commontray/types.go
The OllamaTray
interface serves as the central point for managing system tray interactions, providing a consistent experience across different operating systems. It encapsulates the primary operations necessary for a system tray application, such as running the application, checking for updates, and handling the first-use experience. The interface is defined within the …/commontray
package and includes methods that facilitate communication between the system tray and the application's core logic.
Windows System Tray Implementation
References: app/tray/wintray/eventloop.go
, app/tray/wintray/menus.go
, app/tray/wintray/notifyicon.go
, app/tray/wintray/tray.go
, app/tray/wintray/w32api.go
, app/tray/wintray/winclass.go
In the Windows-specific implementation of the system tray for the Ollama application, the system tray's functionality is managed through a combination of event handling, menu management, and lifecycle operations of the notification icon.
Tray Initialization and Platform Abstraction
The system tray initialization in the Ollama application is managed by the NewTray()
function within …/tray.go
. This function serves as the entry point for creating the system tray icon, abstracting the platform-specific details and providing a consistent interface for the application.